Tom Clancy's Splinter Cell: Double Agent

  • Bonus multiplayer skins
  • Successfully complete the indicated task in Multiplayer mode to unlock the corresponding skin:
  • Spy (second skin): Achieve the "Recruit" rank (with a general average higher that 1%)
  • Spy (third skin): Achieve the "Special Agent" rank (with a general average higher than 45%)
  • Uspilon Forces (second skin): Achieve the "Field Agent" rank (with a general average higher than 20%)
  • Uspilon Forces (third skin): Achieve the "Commander" rank (with a general average higher than 95%)
  • Bonus equipment
  • Successfully complete the indicated special objectives in Solo mode to unlock the corresponding item:
  • Electric Lock Pick: Primary objectives in JBA HQ 1
  • EMP Device - Enhanced: Primary objectives in JBA HQ 1
  • EMP Grenade: Secondary objectives in the Iceland Assignment
  • EMP Grenade - Attachment: Secondary objectives in the Cozumel Assignment
  • Explosive Sticky Camera-Attachment: Secondary objectives in the Iceland Assignment
  • Frag Grenade - Attachment: Primary objectives in JBA HQ 3
  • Gas Grenade: Primary objectives in JBA HQ 1
  • Gas Grenade - Attachment: Secondary objectives in the Cozumel Assignment
  • Hacking Device - Force Hack Upgrade: Primary objectives in JBA HQ 2
  • Hacking Device - Software Upgrade: Secondary objectives in the Shanghai Assignment
  • Night Vision - Enhanced: Primary objectives in JBA HQ 3
  • Shotgun Shell - Attachment: Secondary objectives in the Okhotsk Assignment
  • Smoke Grenade - Attachment: Secondary objectives in the Shanghai Assignment
  • Sonic Grenade - Attachment: Primary objectives in JBA HQ 2
  • Ultrasonic Emitter: Secondary objectives in the Ellsworth Assignment
  • Wall Mine - Flash: Secondary objectives in the Okhotsk Assignment
  • Wall Mine - Stun: Secondary objectives in the Ellsworth Assignment
  • Elite mode
  • Successfully complete Solo mode on any difficulty setting to unlock the Elite difficulty setting.
  • Alternate endings
  • Successfully complete the following tasks to get the corresponding ending:
  • Ending A - Good: Have your NSA trust above 33% and save at least two of the three targets (Crouse Ship, Hisham, Lambert).
  • Ending B - Normal: Have your NSA trust below 33% and save all three targets (Crouse Ship, Hisham, Lambert). Alternately, have your NSA trust above 33% and destroy two of the three targets.
  • Ending C - Bad: Destroy all three targets (Crouse Ship, Hisham, Lambert). Alternately, have your NSA trust below 33% and destroy two of the three targets.

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